2 matches· test key: 10 rows per page
Enigma Incorporated Software
Richard recalls: "[It] had 192 game variations. It was 100% machine code, although that was a combination of Z80 machine code, and compiled BASIC to fill the whole 48K. I was 15 at time of release. I was offered a big publisher deal, but naively said no, so distribution was low, this is a very rare game indeed!#The protection was that the game used a special recording duplication method for the tape, making it very hard to copy on normal tape decks, then a 3000 baud turbo loader (as I recall) which loaded a full 48K over itself even."
Enigma Incorporated Software
Richard recalls: "[This was] the first of a planned series of English literature revision programs, The Merchant of Venice, the Shakespeare play, which was largely multiple-choice with various graphical elements.#The educational program was inspired by my father, who was the head of English at my local college, graduate of Oxford.#After early sales, I heard my protection code (it was all basic, not compiled due to compiler limitations, too many DIMs) hung the system with Kempston joystick connected.#Due to poor sales, and family issues, no updated code or further revision modules were created, but feedback was still positive."