SpectrumArchive

Graphics

16/48 Tape Magazine · 1985

Utility: Fonts/UDGs1PAvailable
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Archive notes

The listed updated version was never used by 16/48 and needs an 48K Spectrum (it crashes in 128K).#Rick reports: "I've made a .tap file up with the program on it and also included the Riptoff graphics since they were designed using this program. It's designed for doing 24x24 graphics which are stored as 9 8x8 UDG graphics, if you follow me. There use to be an instructions program, but I can't find it....."

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1985 · 16/48 Tape Magazine

Runnable

Tapes, snapshots and disks — these boot in the emulator.

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Loading screens, in-game captures, inlays and maps.

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Graphics · Spectrum Archive