MANIC DESIGNER 2
----------------
By Mark Whatling and Peter Webb


Blood here again! :-)

Here's a MUCH better Manic Miner editor than the Rich Swann version
(which I put onto the Internet last year). This one is co-written by
Peter Webb who contacted me and provided the editor. All I did was to
transfer them over to the emulator so don't thank me, thank him! :-)

This editor allows you to move conveyor belts properly, put keys
ANYWHERE, alter the position of the room exits, and alter the paths and
positions of the bad guys (and add more of them if the mood takes you),
as well as LOADS of other things. It's a VERY nice prog all-round.....

There aren't any instructions to speak of, so here's a quick summary of
the editing suite :

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0. THE EDITOR

The editor comes as two snapshots. The first is a screen designer which
allows you to alter the levels, the second is a graphics editor which
will allow you to alter any of the graphics. You'll need an emulator
that loads and saves TAP files if you want to use both together, but if
you just want to alter the levels a bit or turn Willy into a banana then
you should be okay with anything. Both snaps come pre-loaded with
standard Manic Miner data.


1. THE SCREEN DESIGNER

The more complicated of the two! You'll have to experiment to find out
how to use it to the full, but here's a key summary to get you started :

CURSOR KEYS
Moves the cursor around the screen.

G - GET
Stores whatever is under the cursor. You can now place copies of it
wherever you like.

P - PUT
Places whatever is stored at the current cursor position. You'll use
this more than anything else!

N - NEXT ROOM
Move on to the next cavern.

B - PREVIOUS ROOM
Move back to the previous cavern.

Y - SCREEN NAME
Set the current screen name.

O - BORDER
Set the border colour for the current screen.

W - WILLY START
Set Willy's start position for the current room.

E - EXIT POSITION
Set the exit position for the current room.

T - SET KEYS
Set the positions of all the keys in the current room.

I - SET CONVEYOR
Set the position of the current room's conveyor belt.

R - SET ROBOTS
Set the number of nasties in the current room and their positions,
colours, movement speed, etc.

Z - DISPLAY GROUND TYPES
Pops up a little strip of all the available ground types for the current
room. Handy if you want to use a type which isn't visible on the screen
(so you can't GET a copy).

C - SEE ALL
Shows the keys, exit and Willy's start position until you press a key.

K - SAVE
Save Manic Miner data to tape.

L - LOAD
Load Manic Miner data from tape.

^ - PLAY GAME
Press SYMBOL-SHIFT and H to play Manic Miner. Watch out though - there's
no going back to the editor once you've started the game!



2. THE GRAPHICS EDITOR

This is a simple graphics editor which allows you to change most of the
graphics from the game. All of the keys are displayed on-screen, so I
won't bother describing them here. Needless to say it's pretty
straight-forward!


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And that's it! Many thanks to Peter Webb for providing this to the
Internet community and I expect to see some re-designed Manic Miner
games very soon!



Cheerio!


Blood.

*============[ l.d.tonks@bra0202.wins.icl.co.uk ]=============* 
|                    The Infamous BLOOD!                      | 
|         The Speccy's not dead - it was just resting!        | 
| Who needs 500Mb of rendered intro when Jetpac fits in 16k?! | 
*===[ http://www.geocities.com/SiliconValley/Lakes/6142/ ]====*

