Title:          Time Quest
Author:         B.J. Curtis
Publisher:      Scorpio Gamesworld
Released:       1985
Notes:          TZX does tape pause when instructions loaded

Instructions:

TIME QUEST
BY B.J. CURTIS

TOP SECRET
NAME: ROBERT KNIGHT
RANK: SECURITY AGENT (CLASS 1)

PRESENT ASSIGNMENT: TO SAVE THE WORLD.

COMPUTER REPORT
It is the year 2997 A.D.  As you know world peace has
been maintained for over half a millenium due to the
foresight of our ancestors.  Over 500 years ago the
nations of Earth decided to remove all weapons of
destrution by hiding them in the corridors of time.  It has
now become known to us that one man threatens the
stability of the world by locating these weapons.  Already
he has perfected a vehicle capable of travelling within the
time corridor and it is feared that he has begun his search.
This man is ESMUND MADDISON.  A Time Pursuit
Vehicle has been developed at our research 
establishment but as yet has not been fully tested.  Your
mission is to use the T.P.V. to locate and stop Maddison.
Failure will mean the end of civilisation as we know it and
your death!

To Load: Type LOAD "" and then press ENTER.
The Game: Time Quest is a graphic adventure game and
uses many of the words found in adventure type games.
Here are a number of words used:-

North, south, east, west, (n,s,e,w). Up, (up), down (do),
enter, ascend, wear, press, apply, release, give, help,
inventory, redefine, fire, get, quit and save.

Copyright (c)1985 B.J. Curtis.
Cover artwork. E. Jones.

SCORPIO GAMESWORLD LTD
307 Corn Exchange Buildings, Cathedral Street, Manchester.
The program and associated illustration and text are the exclusive
property of the programmer and Scorpio Gamesworld Ltd. and may
not be reproduced, hired or otherwise disposed of without the
permission of Scorpio Gamesworld.
